1). Duel Links Breaking News. You can only use each effect of "Dark Magical Circle" once per turn.

The deck’s objective is to make use of the low level monster’s effects in order to summon Dark Magician (DM) from your deck or hand so you will have a good advantage with your spells Dark Magic Attack and Thousand Knives, as well as a high stats monster on the field. When it’s Normal Summoned, Magician’s Rod allows you to add from your Deck to your hand a Spell/Trap Card that specifically lists the card “Dark Magician” in its text. His protection from targeting is arguably the most versatile among your Extra Deck monsters, capable of stopping most disruption. Also, lightsworn variants force you to use navigation in the main phase to stop lumina-brd, leaving dm helpless in battle phase. Must be Special Summoned (from your hand) by Tributing 1 Spellcaster-Type monster, and cannot be Special Summoned by other ways. From my experience, Ancient gear are really good against DM. May save your DM from dying from monster’s effects like. Unless you have Konami's database, there is no 100% sure way to know if there are more F2P players on KC Cup and KOG than P2W players. Night’s End Sorcerer is, imo, better than Kycoo in the current meta and synergizes very well with Dark Magic Veil. Magician of Dark Illusion can, on a different turn, trigger Dark Magical Circle's removal again by reviving Dark Magician. Once your oppenent realise is facing a dm deck he will assap summon a sabredancer, cocytus, es lapauila etc. Night Beam on their Navigation really hurts them, since they can't activate it in response. They don't have to limit a card to nerf it when they can release new cards that are 2 times more broken GG instead. New player guide: What packs to buy first?

Such a shame when DM cannot compete with the best in this meta. Duel Links is a game developed by Konami, available to Mobile and PC on Android, iOS and Windows, distributed with Play/App Store & Steam. You can remove the ads and support us directly by becoming a DLM Pro member. Not bugged, since it's "use", not "activate". Against these decks, preventing them from using their Fusion Spells essentially cripples their entire strategy. Having more than 1 of this is Bricky. this deck will be Tier 1 if we have eternal soul. Dream tickets are best used for getting spells and traps. After that, ancient gear reactor will cleant the field and you should be good. This is so Irritating. I've reached that limbo zone of Dlv 18 facing a lot of optimal DM decks, and now run into the problem of getting my ass whopped by DM's with an unlimited supply to Navigations.

I use Cosmic cyclone on their Circle and hope I can win before they get a second one on the field. I got my 1st circle in the 18th pack and my second after around 40 packs. This will let you revive a Dark Magician, while also replacing Magician of Dark Illusion with a much better beater with a disruptive effect. Number 17: Leviathan Dragon | Deck and Rulings.

I am f2p player and made it 100% complete within 1 month. With the UR dream ticket this Sep 30, just get another UR like Cosmic Cyclone. If "Dark Magician" is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 card your opponent controls; banish it. Still a great tuner card.

You can banish Magician Navigation from your Graveyard to target a face-up Spell/Trap Card your opponent controls and negate its effects until the end of the turn.

When this card is Normal Summoned: You can add 1 Spell/Trap Card from your Deck to your hand, that specifically lists the card "Dark Magician" in its text.

Boring easy meta.. Like the others on this post have said, Cosmis cyclone is very important to quickly destroy the magician circle, so that the opponent can't banish your cards. These two plays can really mess up DM. If your opponent has many set spell or traps, wait until you can destroy them with Dark Magic Attack. Finally, NES Synchro wins games you had no business winning, usually via 1 more destruction with Vermillion Dragon Mech (and putting DM in the grave to open another Circle banish through Veil) or added longevity with Azure-Eyes Silver Dragon. violets are blue Wow, you cant even add this and some people already annoyed by it to the point they compared it with a banned archtype. Know the meta and take notes. Going first is usually easy win but going second vs mill decks is instant loose. That's about it. Special Summoning Magician of Dark Illusion with its own effect will also trigger Dark Magical Circle's banishing effect. The Eye of Timaeus can be used on Magician of Dark Illusion. Raigeki Break is, imo, generally more powerful than the second Cosmic Cyclone, especially with Dark Magic Veil being able to summon from the graveyard. If "Dark Magician" is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 card your opponent controls; banish it. This is why i advise you to use non targeting removal that can be used during battle phase (like enemy controler, or Concentrating current). This is my spell counters deck. Duel Links Dark Magician deck, Dark Magician deck in the meta, Arkana deck, how to build Dark Magician deck.

Apply these effects in sequence, based on the number of "Dark Magician" and/or "Dark Magician Girl" on the field and in the Graveyards.● 1+: 1 DARK Spellcaster-Type monster on the field gains 1000 ATK until the end of this turn.● 2+: This turn, your opponent cannot activate cards and effects in response to your Spell/Trap Card or effect activation, also Spell/Trap Cards you control cannot be destroyed by your opponent's card effects.● 3+: DARK Spellcaster-Type monsters you currently control are unaffected by your opponent's card effects, until the end of this turn. Magician’s Rod‘s secondary effect that adds itself back from the GY to your hand does come in handy sometimes, especially if you have a Floodgated monster that you don’t mind tributing.Its search is powerful, and you have to be aware of what you have left to search in your deck. If you control "Dark Magician", except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Spell/Trap Card your opponent controls; it has its effects negated until the end of this turn.
No, Circle is very expensive and I only have one for now. They can limit 3 both Navigation and Circle just like how they limit 3 Cosmic Cyclone. I’d say auto dueling all the duelist, also great for leveling up charavters. I think they put Kycoo in here for Blue-Eyes and Vamps. Neither player can Normal or Special Summon an Effect Monster, until your next Draw Phase. Pay half your LP; Special Summon 1 "Dark Magician" from your Deck. Additionally, if Silent Magician is destroyed by battle or card effect, you can Special Summon from your hand or Deck a Silent Magician LV8, a 3500 ATK monster that your opponent cannot take control of via Enemy Controller and that also cannot be weakened by World Legacy Clash. Dark magician is too slow for the Meta right now. In the end my serious question got completely ignored... because everyone else ignored the question like an idiot..... Lol This card won't be limited dude, it's the freaking Dark Magician you're talking about. pervert id io t .at least she is fair not like u s cu m b a g.dont be ironic idi o t.plus the pat... "Packs are completely rigged, u ll never get a Meta card before at least the 80 th pack of a... Not that good now, but once we get Stardust/Assault Mode, it'll be a Godsend.

Less monster card and spell/trap zones. See dm scoop. You can only activate 1 "Illusion Magic" per turn. DM has lost a lot of its shine since the banlist. Once circle is gone DM just scoops.

You can only activate 1 “Herald of the Abyss” per turn. Most of the time you will be summoning Dark Cavalry with Eye of Timaeus. You can fetch a second copy of Dark Magic Circle to be activated at a later turn. Or should i build other deck like rb? The 3rd one came after around 70 packs so i helieve it was fair. Sadly enough arkana isn't available anymore. play 3 cosmic/twister/night beam and 3 lance to not be disrupted turn 2, lance is also good cause they can't negate in damage step. Still, it’s possible that Herald of the Abyss, or the extra Cyclone are better in this slot, in order to maximize turn 2 OTK potential. Duel Links Decks: Deck Master: Dark Magician: TCG/OCG: tcg: Submission Date: July 20th 2020: Author: RustyLight: YGOPRODeck File Download : View in Online Deck Builder Purchase on TCGplayer Text View YDKe : Dark Magician Duel Links. Letting you get two Dark Magician on the field to use as beaters and field presence. 30th Mini Box: Voltage of the Metal. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your Graveyard (except during the Damage Step): You can Tribute 1 Spellcaster-Type monster; add this card to your hand. Yes just like I said, u got Faris in first packs because the algorithm knows you need 3 of them t... pervert id io t .at least she is fair not like u s cu m b a g.dont be ironic idi o t.plus the pat... Not that good now, but once we get Stardust/Assault Mode, it'll be a Godsend. Unfortunately you can only activate 1 per turn. Are there any other Tech cards I am missing? Duel Links Dark Magician deck, Dark Magician deck in the meta, Arkana deck, how to build Dark Magician deck. 2. Table of contents . Yes you have 3 circles.

Dimension destroys card ontop ss.
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counter dark magician deck duel links


Git Gud. You can only use each of these effects of "Magician of Dark Illusion" once per turn.● During your opponent's turn, if you activate a Spell/Trap Card or effect (except during the Damage Step): You can Special Summon this card from your hand.● If you activate a Spell/Trap Card or effect while this card is face-up on your field (except during the Damage Step): You can target 1 "Dark Magician" in your Graveyard; Special Summon it. Lol. Got each of my 3 navigations in the first 30-40 packs. You can only activate 1 "Spell Power Grasp" per turn. You cannot Summon other monsters the turn you activate this card (but you can Set). If it is gone before you banish a monster you just double click on top right. Blue-Eyes isn't always bricky, it depends on your build. Adds from Deck to hand / Changes Deck order.
1). Duel Links Breaking News. You can only use each effect of "Dark Magical Circle" once per turn.

The deck’s objective is to make use of the low level monster’s effects in order to summon Dark Magician (DM) from your deck or hand so you will have a good advantage with your spells Dark Magic Attack and Thousand Knives, as well as a high stats monster on the field. When it’s Normal Summoned, Magician’s Rod allows you to add from your Deck to your hand a Spell/Trap Card that specifically lists the card “Dark Magician” in its text. His protection from targeting is arguably the most versatile among your Extra Deck monsters, capable of stopping most disruption. Also, lightsworn variants force you to use navigation in the main phase to stop lumina-brd, leaving dm helpless in battle phase. Must be Special Summoned (from your hand) by Tributing 1 Spellcaster-Type monster, and cannot be Special Summoned by other ways. From my experience, Ancient gear are really good against DM. May save your DM from dying from monster’s effects like. Unless you have Konami's database, there is no 100% sure way to know if there are more F2P players on KC Cup and KOG than P2W players. Night’s End Sorcerer is, imo, better than Kycoo in the current meta and synergizes very well with Dark Magic Veil. Magician of Dark Illusion can, on a different turn, trigger Dark Magical Circle's removal again by reviving Dark Magician. Once your oppenent realise is facing a dm deck he will assap summon a sabredancer, cocytus, es lapauila etc. Night Beam on their Navigation really hurts them, since they can't activate it in response. They don't have to limit a card to nerf it when they can release new cards that are 2 times more broken GG instead. New player guide: What packs to buy first?

Such a shame when DM cannot compete with the best in this meta. Duel Links is a game developed by Konami, available to Mobile and PC on Android, iOS and Windows, distributed with Play/App Store & Steam. You can remove the ads and support us directly by becoming a DLM Pro member. Not bugged, since it's "use", not "activate". Against these decks, preventing them from using their Fusion Spells essentially cripples their entire strategy. Having more than 1 of this is Bricky. this deck will be Tier 1 if we have eternal soul. Dream tickets are best used for getting spells and traps. After that, ancient gear reactor will cleant the field and you should be good. This is so Irritating. I've reached that limbo zone of Dlv 18 facing a lot of optimal DM decks, and now run into the problem of getting my ass whopped by DM's with an unlimited supply to Navigations.

I use Cosmic cyclone on their Circle and hope I can win before they get a second one on the field. I got my 1st circle in the 18th pack and my second after around 40 packs. This will let you revive a Dark Magician, while also replacing Magician of Dark Illusion with a much better beater with a disruptive effect. Number 17: Leviathan Dragon | Deck and Rulings.

I am f2p player and made it 100% complete within 1 month. With the UR dream ticket this Sep 30, just get another UR like Cosmic Cyclone. If "Dark Magician" is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 card your opponent controls; banish it. Still a great tuner card.

You can banish Magician Navigation from your Graveyard to target a face-up Spell/Trap Card your opponent controls and negate its effects until the end of the turn.

When this card is Normal Summoned: You can add 1 Spell/Trap Card from your Deck to your hand, that specifically lists the card "Dark Magician" in its text.

Boring easy meta.. Like the others on this post have said, Cosmis cyclone is very important to quickly destroy the magician circle, so that the opponent can't banish your cards. These two plays can really mess up DM. If your opponent has many set spell or traps, wait until you can destroy them with Dark Magic Attack. Finally, NES Synchro wins games you had no business winning, usually via 1 more destruction with Vermillion Dragon Mech (and putting DM in the grave to open another Circle banish through Veil) or added longevity with Azure-Eyes Silver Dragon. violets are blue Wow, you cant even add this and some people already annoyed by it to the point they compared it with a banned archtype. Know the meta and take notes. Going first is usually easy win but going second vs mill decks is instant loose. That's about it. Special Summoning Magician of Dark Illusion with its own effect will also trigger Dark Magical Circle's banishing effect. The Eye of Timaeus can be used on Magician of Dark Illusion. Raigeki Break is, imo, generally more powerful than the second Cosmic Cyclone, especially with Dark Magic Veil being able to summon from the graveyard. If "Dark Magician" is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 card your opponent controls; banish it. This is why i advise you to use non targeting removal that can be used during battle phase (like enemy controler, or Concentrating current). This is my spell counters deck. Duel Links Dark Magician deck, Dark Magician deck in the meta, Arkana deck, how to build Dark Magician deck.

Apply these effects in sequence, based on the number of "Dark Magician" and/or "Dark Magician Girl" on the field and in the Graveyards.● 1+: 1 DARK Spellcaster-Type monster on the field gains 1000 ATK until the end of this turn.● 2+: This turn, your opponent cannot activate cards and effects in response to your Spell/Trap Card or effect activation, also Spell/Trap Cards you control cannot be destroyed by your opponent's card effects.● 3+: DARK Spellcaster-Type monsters you currently control are unaffected by your opponent's card effects, until the end of this turn. Magician’s Rod‘s secondary effect that adds itself back from the GY to your hand does come in handy sometimes, especially if you have a Floodgated monster that you don’t mind tributing.Its search is powerful, and you have to be aware of what you have left to search in your deck. If you control "Dark Magician", except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Spell/Trap Card your opponent controls; it has its effects negated until the end of this turn.
No, Circle is very expensive and I only have one for now. They can limit 3 both Navigation and Circle just like how they limit 3 Cosmic Cyclone. I’d say auto dueling all the duelist, also great for leveling up charavters. I think they put Kycoo in here for Blue-Eyes and Vamps. Neither player can Normal or Special Summon an Effect Monster, until your next Draw Phase. Pay half your LP; Special Summon 1 "Dark Magician" from your Deck. Additionally, if Silent Magician is destroyed by battle or card effect, you can Special Summon from your hand or Deck a Silent Magician LV8, a 3500 ATK monster that your opponent cannot take control of via Enemy Controller and that also cannot be weakened by World Legacy Clash. Dark magician is too slow for the Meta right now. In the end my serious question got completely ignored... because everyone else ignored the question like an idiot..... Lol This card won't be limited dude, it's the freaking Dark Magician you're talking about. pervert id io t .at least she is fair not like u s cu m b a g.dont be ironic idi o t.plus the pat... "Packs are completely rigged, u ll never get a Meta card before at least the 80 th pack of a... Not that good now, but once we get Stardust/Assault Mode, it'll be a Godsend.

Less monster card and spell/trap zones. See dm scoop. You can only activate 1 "Illusion Magic" per turn. DM has lost a lot of its shine since the banlist. Once circle is gone DM just scoops.

You can only activate 1 “Herald of the Abyss” per turn. Most of the time you will be summoning Dark Cavalry with Eye of Timaeus. You can fetch a second copy of Dark Magic Circle to be activated at a later turn. Or should i build other deck like rb? The 3rd one came after around 70 packs so i helieve it was fair. Sadly enough arkana isn't available anymore. play 3 cosmic/twister/night beam and 3 lance to not be disrupted turn 2, lance is also good cause they can't negate in damage step. Still, it’s possible that Herald of the Abyss, or the extra Cyclone are better in this slot, in order to maximize turn 2 OTK potential. Duel Links Decks: Deck Master: Dark Magician: TCG/OCG: tcg: Submission Date: July 20th 2020: Author: RustyLight: YGOPRODeck File Download : View in Online Deck Builder Purchase on TCGplayer Text View YDKe : Dark Magician Duel Links. Letting you get two Dark Magician on the field to use as beaters and field presence. 30th Mini Box: Voltage of the Metal. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your Graveyard (except during the Damage Step): You can Tribute 1 Spellcaster-Type monster; add this card to your hand. Yes just like I said, u got Faris in first packs because the algorithm knows you need 3 of them t... pervert id io t .at least she is fair not like u s cu m b a g.dont be ironic idi o t.plus the pat... Not that good now, but once we get Stardust/Assault Mode, it'll be a Godsend. Unfortunately you can only activate 1 per turn. Are there any other Tech cards I am missing? Duel Links Dark Magician deck, Dark Magician deck in the meta, Arkana deck, how to build Dark Magician deck. 2. Table of contents . Yes you have 3 circles.

Dimension destroys card ontop ss.

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